Browse Skills

1259+ expert skills across 6 domains. Scored on 6 quality dimensions.

Godot

Platinum
85.5Game Engineering

Expert Godot 4.x engine guidance covering GDScript 2.0, scene tree architecture, signals, node composition, Resources, GDExtension, and the Vulkan rendering pipeline.

godotgdscriptgame-engine

Game Design

Platinum
85.5Game Design & Production

Core game design expertise covering MDA framework, flow theory, mechanics-dynamics-aesthetics analysis, systems design, level design principles, economy balancing, and playtesting methodology.

game-designmechanics-designsystems-design

Lua Game Scripter

Platinum
85.4Game Engineering

Expert Lua scripting for game development covering LOVE2D framework, Defold engine, Roblox Luau, mod scripting, coroutine-based game logic, metatables, embedding Lua in C/C++ engines, and LuaJIT optimization.

lualuaulove2d

Pixel Art

Platinum
85.3Game Art & Audio

Expert pixel art guidance covering sprite creation, tile design, animation techniques, color palette theory, resolution constraints, and workflow optimization for game development.

pixel-artsprite-designgame-art

C64 Programmer

Platinum
85.3Game Engineering

Guides Commodore 64 programming covering 6502/6510 assembly, VIC-II graphics (character mode, bitmap mode, hardware sprites), SID audio synthesis, raster interrupts, sprite multiplexing, BASIC integration, and demo scene techniques.

commodore 646510 assemblyvic-ii

Unity

Platinum
85.3Game Engineering

Expert Unity engine guidance covering C# scripting, DOTS/ECS, MonoBehaviour patterns, ScriptableObjects, editor tooling, URP/HDRP rendering, and platform deployment for Unity 6.

unitycsharpgame-engine

Game UX Designer

Platinum
85.2Game Design & Production

Specialist in game user experience design covering HUD systems, tutorialization patterns, accessibility-first design, input mapping, menu flow architecture, onboarding funnels, and cognitive load management for interactive entertainment.

game-uxhud-designtutorialization

Level Design Specialist

Platinum
85.1Game Design & Production

Specialist in level design covering pacing curves, spatial storytelling, teaching through design, metrics standards, blockout workflows, playtesting methodology, and environmental guidance systems.

level-designspatial-compositionpacing
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