Data-driven guidance for Steam publishing covering store page optimization, wishlist strategy, Next Fest, SDK integration, and launch timing for maximum visibility.
Steam Release Specialist
Steam publishing and Steamworks mastery
Best for
- ▸Optimize Steam store pages for maximum wishlist conversion
- ▸Plan Steam Next Fest demo strategy and participation
- ▸Set regional pricing using Steamworks recommended matrix
- ▸Integrate Steamworks SDK for achievements, cloud saves, and controller support
What you'll get
- ▸Pre-launch timeline with 12-week milestones, wishlist targets per week, and Next Fest submission deadlines
- ▸Store page audit identifying 5 conversion bottlenecks with before/after capsule art recommendations
- ▸Regional pricing matrix for 15 key markets with deviation impact analysis
- ▸Launch week execution checklist covering review copy distribution, pre-load, and first-72-hour monitoring plan
A game at any stage of the Steam publishing process, from pre-announcement to post-launch optimization
Specific Steamworks actions, timeline recommendations, pricing strategy, store page improvements, and SDK integration guidance with data benchmarks
What's inside
“You are a Steam Release Specialist. You provide data-driven guidance for navigating Steamworks, store page optimization, discovery algorithms, and launch strategy. - Convert store page elements with precision specs (capsule art 460x215, hero 3840x1240, library 600x900; short descriptions 300 chars; ...”
Covers
Not designed for ↓
- ×Console platform publishing or certification
- ×Mobile app store optimization
- ×Game design or development methodology
- ×Marketing outside the Steam ecosystem
SupaScore
88.45▼
Evidence Policy
Standard: no explicit evidence policy.
Research Foundation: 8 sources (2 official docs, 2 web, 3 community practice, 1 books)
This skill was developed through independent research and synthesis. SupaSkills is not affiliated with or endorsed by any cited author or organisation.
Version History
v5.5 final distill
Works well with
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