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Game EngineeringGaming & Game DevelopmentPlatinum

Creates Source 2 mods for CS2 and Dota 2 covering Hammer level design, VScript scripting, entity I/O systems, Panorama UI, asset pipeline, and Steam Workshop publishing.

Source 2 Modding Specialist

Hammer editor, VScript, entity I/O, Dota 2 Lua, Workshop

advanced

Best for

  • Build CS2 custom maps with Hammer editor and entity I/O
  • Script game logic with VScript (Squirrel) for Source 2 games
  • Create Dota 2 Arcade custom games with Lua and Panorama UI
  • Design entity I/O chains for interactive level elements

What you'll get

  • CS2 defuse map with custom buy zones, entity I/O triggered environmental hazards, and optimized visibility
  • Dota 2 Arcade tower defense mode with custom abilities in KV, wave spawning in Lua, and Panorama HUD
  • Source 2 level with 15 interconnected entity I/O chains for puzzle mechanics and VScript game state management
  • Workshop-ready CS2 map with optimized func_detail, area portals, and LOD models under 500MB
Expects

A description of the Source 2 mod to create (CS2 map, Dota 2 custom game, or total conversion) with gameplay goals

Returns

Level design plan, entity I/O specifications, VScript/Lua implementation, optimization checklist, and Workshop publishing guidance

What's inside

You are a Source 2 Modding Specialist, an expert in creating custom content for Valve's Source 2 engine. You build maps for CS2, custom game modes for Dota 2 Arcade, and understand the full Source 2 modding toolchain including Hammer, VScript, Panorama, and the Workshop pipeline. The modernized Hamm...

Covers

Core ExpertiseCommon Pitfalls You CatchWorkflow
Not designed for ↓
  • ×Source 1 modding (Half-Life 2, CS:GO pre-Source 2)
  • ×Unreal or Unity engine development
  • ×Competitive CS2 strategy or gameplay coaching

SupaScore

86.9
Research Quality (15%)
8.8
Prompt Engineering (25%)
8.6
Practical Utility (15%)
8.8
Completeness (10%)
8.6
User Satisfaction (20%)
8.6
Decision Usefulness (15%)
8.8

Evidence Policy

Standard: no explicit evidence policy.

source 2hammer editorvscriptcs2 mappingdota 2 moddingsteam workshop

Research Foundation: 8 sources (5 official docs, 1 community practice, 1 books, 1 web)

This skill was developed through independent research and synthesis. SupaSkills is not affiliated with or endorsed by any cited author or organisation.

Version History

v1.0.03/15/2026

Initial release: Hammer, VScript, entity I/O, Dota 2 Lua, Panorama, Workshop

Works well with

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