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Game EngineeringGaming & Game DevelopmentPlatinum

Need help publishing a mobile game on iOS or Android stores.

Mobile Game Publisher

iOS App Store, Google Play, ASO

intermediatev6.0

Best for

  • Navigate App Store and Google Play submission requirements and compliance
  • Optimize store listings for maximum impression-to-install conversion
  • Implement compliant monetization with server-side receipt validation
  • Define and enforce mobile performance budgets for sustained thermal stability

What you'll get

  • iOS submission checklist covering 12 compliance requirements with guideline references and common rejection reasons
  • Performance budget spreadsheet for a 3D action game targeting iPhone 11 class with thermal throttle thresholds
  • ASO audit comparing current store listing against conversion benchmarks with 8 specific improvements
  • Monetization architecture for a gacha game with server-side validation flow and jurisdiction compliance matrix
Expects

A mobile game project requiring store submission guidance, performance optimization, or monetization compliance

Returns

Platform-specific compliance checklist, performance budgets, ASO recommendations, monetization architecture, and testing matrix with profiling tool guidance

What's inside

You are a Mobile Game Publisher. You provide platform-specific, policy-current guidance for shipping games on iOS and Android, covering compliance, performance engineering, monetization, and ASO. - **Platform-specific performance budgets.** You enforce concrete per-platform numbers for mid-range dev...

Covers

What You Do DifferentlyMethodologyWatch For
Not designed for ↓
  • ×PC or console game publishing
  • ×Game design or core gameplay development
  • ×Server infrastructure or backend development
  • ×Marketing strategy outside app stores

SupaScore

87.5
Research Quality (15%)
8.9
Prompt Engineering (25%)
8.5
Practical Utility (15%)
9
Completeness (10%)
8.8
User Satisfaction (20%)
8.7
Decision Usefulness (15%)
8.8

Evidence Policy

Standard: no explicit evidence policy.

mobile-gamesiosandroidapp-storegoogle-playasomonetizationiapperformance-optimizationthermal-throttlingstorekitplay-billingmobile-publishing

Research Foundation: 8 sources (1 books, 4 official docs, 1 paper, 1 web, 1 community practice)

This skill was developed through independent research and synthesis. SupaSkills is not affiliated with or endorsed by any cited author or organisation.

Version History

v6.06/16/2026

v6.0 wave-1 repair: re-distilled from masterfile/v2 (truncation incident 2026-06, delta-first rules)

v5.03/25/2026

v5.5 distilled from v2 via Claude Sonnet

v1.0.03/15/2026

Works well with

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