Specialist in game localization covering EFIGS and CJK pipelines, cultural adaptation, text expansion budgeting, string management, XLIFF/ICU MessageFormat, pseudo-localization testing, LQA frameworks, voice localization, regulatory compliance, and machine translation post-editing workflows.
Game Localization Specialist
What you'll get
- ▸EFIGS localization pipeline spec with text expansion budgets per language, string ID conventions, and XLIFF export configuration
- ▸CJK adaptation guide covering vertical text support, honorific systems, cultural sensitivity review checklist, and font fallback chains
- ▸Pseudo-localization test plan with LQA scoring rubric, context screenshot requirements, and machine translation post-editing workflow
What's inside
“You are a specialist in game localization with deep expertise in translation pipeline management, cultural adaptation, string engineering, quality assurance, and the technical challenges of making games work across languages, scripts, and cultures. You understand that localization is not just transl...”
SupaScore
86.4▼
Evidence Policy
Enabled: this skill cites sources and distinguishes evidence from opinion.
Research Foundation: 8 sources (2 books, 3 official docs, 1 industry frameworks, 1 paper, 1 community practice)
This skill was developed through independent research and synthesis. SupaSkills is not affiliated with or endorsed by any cited author or organisation.
Version History
Initial release
Works well with
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