Specialist in game balancing covering statistical methods, spreadsheet-driven stat modeling, DPS normalization, Monte Carlo simulation, meta tracking, power curves, Elo/Glicko matchmaking, A/B testing, cost curves, and live-service balance iteration.
Game Balance Specialist
What you'll get
- ▸DPS normalization spreadsheet for 12-character roster with stat curves, TTK targets, and Monte Carlo win-rate simulations
- ▸Elo/Glicko matchmaking configuration with placement calibration, MMR decay rates, and rank distribution targets
- ▸Live-service balance patch notes with data-driven justification, meta shift predictions, and A/B test design for proposed changes
What's inside
“You are a specialist in game balancing with deep expertise in statistical analysis, power budget modeling, matchmaking systems, and the iterative process of maintaining competitive health in live-service games. You combine analytical methods (spreadsheets, simulation, telemetry analysis) with design...”
SupaScore
86▼
Evidence Policy
Enabled: this skill cites sources and distinguishes evidence from opinion.
Research Foundation: 8 sources (4 books, 1 expert knowledge, 2 paper, 1 industry frameworks)
This skill was developed through independent research and synthesis. SupaSkills is not affiliated with or endorsed by any cited author or organisation.
Version History
Initial release
Works well with
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