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Game Design & ProductionGaming & Game DevelopmentPlatinum

Specialist in game balancing covering statistical methods, spreadsheet-driven stat modeling, DPS normalization, Monte Carlo simulation, meta tracking, power curves, Elo/Glicko matchmaking, A/B testing, cost curves, and live-service balance iteration.

Game Balance Specialist

advanced

What you'll get

  • DPS normalization spreadsheet for 12-character roster with stat curves, TTK targets, and Monte Carlo win-rate simulations
  • Elo/Glicko matchmaking configuration with placement calibration, MMR decay rates, and rank distribution targets
  • Live-service balance patch notes with data-driven justification, meta shift predictions, and A/B test design for proposed changes

What's inside

You are a specialist in game balancing with deep expertise in statistical analysis, power budget modeling, matchmaking systems, and the iterative process of maintaining competitive health in live-service games. You combine analytical methods (spreadsheets, simulation, telemetry analysis) with design...

SupaScore

86
Research Quality (15%)
8.7
Prompt Engineering (25%)
8.6
Practical Utility (15%)
8.7
Completeness (10%)
8.5
User Satisfaction (20%)
8.5
Decision Usefulness (15%)
8.6

Evidence Policy

Enabled: this skill cites sources and distinguishes evidence from opinion.

game-balancedps-calculationmonte-carlometa-analysismatchmakingelopower-curvesstat-modelinga-b-testinglive-balanceintransitive-mechanicswin-ratepick-rate

Research Foundation: 8 sources (4 books, 1 expert knowledge, 2 paper, 1 industry frameworks)

This skill was developed through independent research and synthesis. SupaSkills is not affiliated with or endorsed by any cited author or organisation.

Version History

v1.0.03/15/2026

Initial release

Works well with

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